# Laundry Store Simulator

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3150440
- Developer: Akhir Pekan Studio
- Publisher: PlayWay S.A.
- Released: 2024 · Genre: Indie · List price: $11.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $2.2k to $3.3k per month (mid $2.8k)
- Opportunity score: $2.8k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 56.8k · Est. lifetime net revenue: $199.1k
- Review sentiment: 90% positive across 1902 reviews (1775 from Steam purchases)
- Review velocity: 31.8 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last build shipped 4 months ago
- Last discounted 0 months ago, 10 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $5.1k |
| After VAT / sales tax (-13% blended) | $4.4k |
| After refunds (-9.5% median) | $4.0k |
| Net to developer (after Steam 30%) | $2.8k |

## Monthly review counts, oldest to newest (20 months)

319, 144, 91, 99, 43, 183, 339, 53, 77, 60, 39, 62, 59, 41, 18, 66, 38, 26, 25, 18

## Missed seasonal-sale revenue (modeled)

Skipped 3 Steam seasonal sale window(s) in the last 20 months. Running a -50% discount in those windows is modeled at +$30.6k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- english: 68%
- spanish: 3%
- japanese: 1%
- brazilian: 2%
- french: 7%
- german: 8%
- koreana: 5%
- russian: 3%
- schinese: 3%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3150440
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
