# Humiliation Dungeon Survivors

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3150510
- Developer: Naku Kinoko
- Released: 2025 · Genre: Action · List price: $9.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $279 to $419 per month (mid $349)
- Opportunity score: $349/month at x1.00 dormancy multiplier
- Est. lifetime owners: 10.3k · Est. lifetime net revenue: $34.4k
- Review sentiment: 88% positive across 343 reviews (321 from Steam purchases)
- Review velocity: 4.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last build shipped 7 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $633 |
| After VAT / sales tax (-13% blended) | $551 |
| After refunds (-9.5% median) | $499 |
| Net to developer (after Steam 30%) | $349 |

## Monthly review counts, oldest to newest (17 months)

173, 45, 27, 9, 16, 11, 6, 8, 9, 3, 4, 4, 5, 5, 3, 3, 5

## Markets by review language

- french: 2% (game NOT localized in this language)
- english: 24%
- koreana: 17%
- russian: 11%
- spanish: 0%
- japanese: 4%
- schinese: 40%
- brazilian: 0%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3150510
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
