# Liminal Universe

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3151400
- Developer: Gvn Games
- Released: 2024 · Genre: Adventure · List price: $4.80
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $94 to $140 per month (mid $117)
- Opportunity score: $251/month at x2.15 dormancy multiplier
- Est. lifetime owners: 5.1k · Est. lifetime net revenue: $7.2k
- Review sentiment: 59% positive across 165 reviews (160 from Steam purchases)
- Review velocity: 3.3 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 21 months
- Studio quiet across its whole catalog
- Last build shipped 21 months ago
- No Steam discount in 4.0 years (deepest tracked: -0%)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $212 |
| After VAT / sales tax (-13% blended) | $185 |
| After refunds (-9.5% median) | $167 |
| Net to developer (after Steam 30%) | $117 |

## Monthly review counts, oldest to newest (21 months)

48, 12, 21, 7, 7, 4, 9, 6, 8, 6, 3, 2, 5, 6, 3, 2, 3, 3, 4, 2, 6

## Missed seasonal-sale revenue (modeled)

Skipped 12 Steam seasonal sale window(s) in the last 21 months. Running a -50% discount in those windows is modeled at +$2.2k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3151400
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
