# Yugo: the non-game

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3151830
- Developer: In Two Minds Studio
- Released: 2024 · Genre: Casual · List price: $4.80
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $84 to $126 per month (mid $105)
- Opportunity score: $200/month at x1.90 dormancy multiplier
- Est. lifetime owners: 6.1k · Est. lifetime net revenue: $8.6k
- Review sentiment: 88% positive across 216 reviews (191 from Steam purchases)
- Review velocity: 3.0 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 22 months
- Studio quiet across its whole catalog
- Last build shipped 22 months ago
- Last discounted 8 months ago, 1 sales in the last 12 months
- Proven demand elasticity: x2.2 review velocity during past deep sales

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $191 |
| After VAT / sales tax (-13% blended) | $166 |
| After refunds (-9.5% median) | $150 |
| Net to developer (after Steam 30%) | $105 |

## Monthly review counts, oldest to newest (20 months)

70, 33, 41, 6, 2, 7, 2, 1, 3, 1, 2, 3, 3, 2, 7, 0, 4, 1, 3, 3

## Missed seasonal-sale revenue (modeled)

Skipped 10 Steam seasonal sale window(s) in the last 20 months. Running a -50% discount in those windows is modeled at +$238 net in total, assuming a unit uplift of x2.2 taken from this game's own sale history. Same ±30-50% error range applies.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3151830
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
