# Warhammer 40,000: Space Marine - Master Crafted Edition

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3169520
- Developer: SneakyBox
- Publisher: SEGA
- Released: 2025 · Genre: Action · List price: $39.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $4.5k to $6.7k per month (mid $5.6k)
- Opportunity score: $5.6k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 10.4k · Est. lifetime net revenue: $139.5k
- Review sentiment: 54% positive across 407 reviews (325 from Steam purchases)
- Review velocity: 16.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 12 months ago
- Last build shipped 12 months ago
- Last discounted 1 months ago, 9 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $10.1k |
| After VAT / sales tax (-13% blended) | $8.8k |
| After refunds (-9.5% median) | $8.0k |
| Net to developer (after Steam 30%) | $5.6k |

## Monthly review counts, oldest to newest (14 months)

99, 39, 27, 21, 8, 6, 19, 7, 9, 12, 5, 21, 25, 28

## Missed seasonal-sale revenue (modeled)

Skipped 4 Steam seasonal sale window(s) in the last 14 months. Running a -50% discount in those windows is modeled at +$25.3k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- french: 4%
- german: 4%
- english: 81%
- koreana: 1% (game NOT localized in this language)
- russian: 5% (game NOT localized in this language)
- spanish: 3% (game NOT localized in this language)
- schinese: 2% (game NOT localized in this language)
- brazilian: 1% (game NOT localized in this language)

Localization gap: 12% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3169520
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
