# Don't Mess With Bober

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3177010
- Developer: Peace_Studio
- Publisher: DonCorsaire
- Released: 2025 · Genre: Indie · List price: $4.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $167 to $251 per month (mid $209)
- Opportunity score: $209/month at x1.00 dormancy multiplier
- Est. lifetime owners: 6.5k · Est. lifetime net revenue: $10.9k
- Review sentiment: 85% positive across 224 reviews (203 from Steam purchases)
- Review velocity: 5.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 12 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 14 months ago
- Last discounted 1 months ago, 5 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $380 |
| After VAT / sales tax (-13% blended) | $330 |
| After refunds (-9.5% median) | $299 |
| Net to developer (after Steam 30%) | $209 |

## Monthly review counts, oldest to newest (13 months)

78, 23, 13, 27, 12, 7, 11, 8, 4, 4, 5, 5, 4

## Missed seasonal-sale revenue (modeled)

Skipped 3 Steam seasonal sale window(s) in the last 13 months. Running a -50% discount in those windows is modeled at +$2.1k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3177010
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
