# Fantasy Aquarium

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3183350
- Developer: MOON SCAPE
- Publisher: Gamersky Games
- Released: 2024 · Genre: Casual · List price: $6.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.2k to $1.7k per month (mid $1.4k)
- Opportunity score: $1.4k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 25.4k · Est. lifetime net revenue: $51.9k
- Review sentiment: 77% positive across 953 reviews (793 from Steam purchases)
- Review velocity: 28.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 5 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 11 months ago
- Last discounted 0 months ago, 10 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $2.6k |
| After VAT / sales tax (-13% blended) | $2.3k |
| After refunds (-9.5% median) | $2.1k |
| Net to developer (after Steam 30%) | $1.4k |

## Monthly review counts, oldest to newest (21 months)

230, 40, 55, 87, 42, 31, 23, 8, 17, 8, 21, 13, 35, 14, 24, 13, 24, 36, 21, 42, 33

## Missed seasonal-sale revenue (modeled)

Skipped 3 Steam seasonal sale window(s) in the last 21 months. Running a -50% discount in those windows is modeled at +$2.6k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- russian: 0% (game NOT localized in this language)
- schinese: 76%
- brazilian: 0% (game NOT localized in this language)
- french: 0% (game NOT localized in this language)
- english: 16%
- spanish: 0% (game NOT localized in this language)
- japanese: 5%
- german: 0% (game NOT localized in this language)
- koreana: 1%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3183350
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
