# Sword Mistress of the Dungeon Town

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3185540
- Developer: ラブリープリチー超愛してる
- Publisher: BOKIBOKI Games
- Released: 2025 · Genre: Adventure · List price: $17.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $893 to $1.3k per month (mid $1.1k)
- Opportunity score: $1.1k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 1.2k · Est. lifetime net revenue: $7.3k
- Review sentiment: 79% positive across 61 reviews (38 from Steam purchases)
- Review velocity: 7.4 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 5 months ago
- Last build shipped 5 months ago
- Store page localized in only 3 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $2.0k |
| After VAT / sales tax (-13% blended) | $1.8k |
| After refunds (-9.5% median) | $1.6k |
| Net to developer (after Steam 30%) | $1.1k |

## Monthly review counts, oldest to newest (5 months)

26, 4, 3, 3, 1

## Markets by review language

- french: 5% (game NOT localized in this language)
- english: 67%
- spanish: 10% (game NOT localized in this language)
- schinese: 19%

Localization gap: 14% of measured reviews are written in languages the game does not support (top: spanish). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3185540
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
