# VR Sailing

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3201570
- Developer: HFRK.
- Released: 2024 · Genre: Action · List price: $7.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $483 to $724 per month (mid $603)
- Opportunity score: $1.1k/month at x1.85 dormancy multiplier
- Est. lifetime owners: 9.7k · Est. lifetime net revenue: $22.6k
- Review sentiment: 96% positive across 326 reviews (303 from Steam purchases)
- Review velocity: 10.3 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 21 months
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 10 months ago
- No Steam discount in 4.0 years (deepest tracked: -0%)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.1k |
| After VAT / sales tax (-13% blended) | $953 |
| After refunds (-9.5% median) | $862 |
| Net to developer (after Steam 30%) | $603 |

## Monthly review counts, oldest to newest (22 months)

26, 10, 7, 10, 16, 9, 26, 13, 24, 19, 14, 18, 14, 9, 15, 6, 10, 14, 12, 7, 8, 11

## Missed seasonal-sale revenue (modeled)

Skipped 12 Steam seasonal sale window(s) in the last 22 months. Running a -50% discount in those windows is modeled at +$4.1k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$14.5k to $29.0k (2-4x the trailing net annuity of $7.2k/year). Same error range applies.

## Markets by review language

- koreana: 8%
- russian: 10% (game NOT localized in this language)
- spanish: 1%
- japanese: 11%
- schinese: 4%
- french: 12%
- german: 16%
- english: 38%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3201570
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
