# Surviving Mars: Relaunched

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3215050
- Developer: Haemimont Games
- Publisher: Paradox Interactive
- Released: 2025 · Genre: Simulation · List price: $39.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $17.3k to $25.9k per month (mid $21.6k)
- Opportunity score: $21.6k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 65.8k · Est. lifetime net revenue: $881.8k
- Review sentiment: 54% positive across 2111 reviews (2055 from Steam purchases)
- Review velocity: 64.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Studio active elsewhere (11 titles tracked), so this one may welcome a partner
- Last build shipped 2 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $39.3k |
| After VAT / sales tax (-13% blended) | $34.2k |
| After refunds (-9.5% median) | $30.9k |
| Net to developer (after Steam 30%) | $21.6k |

## Monthly review counts, oldest to newest (9 months)

1354, 240, 105, 76, 97, 71, 65, 47, 31

## Markets by review language

- english: 71%
- koreana: 1% (game NOT localized in this language)
- russian: 6%
- spanish: 1%
- brazilian: 1%
- french: 3%
- japanese: 0% (game NOT localized in this language)
- schinese: 8%
- german: 8%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3215050
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
