# Yet Another Killing Game

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3217970
- Developer: Soulseer Studios
- Released: 2025 · Genre: Adventure · List price: $16.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $836 to $1.3k per month (mid $1.0k)
- Opportunity score: $1.0k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 7.7k · Est. lifetime net revenue: $43.8k
- Review sentiment: 97% positive across 251 reviews (240 from Steam purchases)
- Review velocity: 7.3 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 6 months ago
- Last build shipped 6 months ago
- Store page localized in only 2 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.9k |
| After VAT / sales tax (-13% blended) | $1.6k |
| After refunds (-9.5% median) | $1.5k |
| Net to developer (after Steam 30%) | $1.0k |

## Monthly review counts, oldest to newest (19 months)

27, 38, 13, 10, 5, 17, 10, 11, 20, 15, 9, 14, 9, 9, 6, 4, 5, 5, 15

## Markets by review language

- russian: 4% (game NOT localized in this language)
- spanish: 0% (game NOT localized in this language)
- french: 3% (game NOT localized in this language)
- koreana: 0% (game NOT localized in this language)
- japanese: 8%
- schinese: 2% (game NOT localized in this language)
- brazilian: 1% (game NOT localized in this language)
- german: 1% (game NOT localized in this language)
- english: 81%

Localization gap: 11% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3217970
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
