# Stolen Realm Survivors

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3228580
- Developer: Burst2Flame Games
- Released: 2026 · Genre: Action · List price: $9.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $3.3k to $4.9k per month (mid $4.1k)
- Opportunity score: $4.1k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 4.7k · Est. lifetime net revenue: $15.7k
- Review sentiment: 65% positive across 155 reviews (146 from Steam purchases)
- Review velocity: 48.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Last build shipped 2 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $7.4k |
| After VAT / sales tax (-13% blended) | $6.4k |
| After refunds (-9.5% median) | $5.8k |
| Net to developer (after Steam 30%) | $4.1k |

## Monthly review counts, oldest to newest (3 months)

107, 30, 9

## Markets by review language

- koreana: 2%
- russian: 6%
- spanish: 3%
- schinese: 5%
- brazilian: 1%
- french: 3%
- german: 3%
- english: 78%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3228580
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
