# Sandy Tetra!!

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3277230
- Developer: ODODODO
- Released: 2024 · Genre: Casual · List price: $15.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.4k to $2.2k per month (mid $1.8k)
- Opportunity score: $3.4k/month at x1.90 dormancy multiplier
- Est. lifetime owners: 832 · Est. lifetime net revenue: $3.9k
- Review sentiment: 67% positive across 27 reviews (26 from Steam purchases)
- Review velocity: 15.5 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Studio quiet across its whole catalog
- Last build shipped 23 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $3.3k |
| After VAT / sales tax (-13% blended) | $2.9k |
| After refunds (-9.5% median) | $2.6k |
| Net to developer (after Steam 30%) | $1.8k |

## Monthly review counts, oldest to newest (2 months)

30, 1

## Estimated acquisition range

$43.5k to $86.9k (2-4x the trailing net annuity of $21.7k/year). Same error range applies.

## Markets by review language

- english: 12%
- koreana: 54% (game NOT localized in this language)
- japanese: 31%
- schinese: 4%

Localization gap: 54% of measured reviews are written in languages the game does not support (top: koreana). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3277230
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
