# Crowbar Climber

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3285300
- Developer: BAZOOKA STUDIO
- Publisher: MyDearest Inc.
- Released: 2024 · Genre: Action · List price: $6.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $116 to $174 per month (mid $145)
- Opportunity score: $145/month at x1.00 dormancy multiplier
- Est. lifetime owners: 4.3k · Est. lifetime net revenue: $8.8k
- Review sentiment: 50% positive across 139 reviews (135 from Steam purchases)
- Review velocity: 2.8 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 0 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $263 |
| After VAT / sales tax (-13% blended) | $229 |
| After refunds (-9.5% median) | $207 |
| Net to developer (after Steam 30%) | $145 |

## Monthly review counts, oldest to newest (21 months)

14, 16, 17, 8, 2, 3, 7, 8, 16, 5, 3, 8, 5, 4, 7, 3, 3, 2, 3, 3, 3

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3285300
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
