# Factory Town 2: Paradise

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3312130
- Developer: Erik Asmussen
- Released: 2026 · Genre: Indie · List price: $24.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $18.6k to $27.9k per month (mid $23.3k)
- Opportunity score: $23.3k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 4.4k · Est. lifetime net revenue: $37.0k
- Review sentiment: 91% positive across 148 reviews (138 from Steam purchases)
- Review velocity: 111.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last build shipped 0 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $42.2k |
| After VAT / sales tax (-13% blended) | $36.7k |
| After refunds (-9.5% median) | $33.2k |
| Net to developer (after Steam 30%) | $23.3k |

## Monthly review counts, oldest to newest (1 months)

111

## Markets by review language

- koreana: 2% (game NOT localized in this language)
- russian: 6%
- spanish: 2% (game NOT localized in this language)
- japanese: 13%
- schinese: 8%
- french: 2%
- german: 7%
- english: 60%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3312130
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
