# Sofia in Exchange for Lies

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3326660
- Developer: MUTAN
- Released: 2025 · Genre:  · List price: $25.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $668 to $1.0k per month (mid $835)
- Opportunity score: $835/month at x1.00 dormancy multiplier
- Est. lifetime owners: 5.2k · Est. lifetime net revenue: $45.2k
- Review sentiment: 85% positive across 215 reviews (162 from Steam purchases)
- Review velocity: 3.8 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 7 months ago
- Store page localized in only 3 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.5k |
| After VAT / sales tax (-13% blended) | $1.3k |
| After refunds (-9.5% median) | $1.2k |
| Net to developer (after Steam 30%) | $835 |

## Monthly review counts, oldest to newest (13 months)

84, 9, 5, 18, 11, 7, 8, 6, 5, 1, 2, 6, 3

## Markets by review language

- german: 1% (game NOT localized in this language)
- english: 16%
- koreana: 3% (game NOT localized in this language)
- japanese: 58%
- schinese: 21% (game NOT localized in this language)
- french: 1% (game NOT localized in this language)

Localization gap: 25% of measured reviews are written in languages the game does not support (top: schinese). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3326660
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
