# Something To Write About: Unbroken: Book One

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3338660
- Developer: SeanchaiStudios
- Released: 2025 · Genre: Adventure · List price: $13.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $422 to $633 per month (mid $528)
- Opportunity score: $844/month at x1.60 dormancy multiplier
- Est. lifetime owners: 6.4k · Est. lifetime net revenue: $29.9k
- Review sentiment: 90% positive across 202 reviews (199 from Steam purchases)
- Review velocity: 4.5 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Studio quiet across its whole catalog
- Last build shipped 16 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $958 |
| After VAT / sales tax (-13% blended) | $834 |
| After refunds (-9.5% median) | $754 |
| Net to developer (after Steam 30%) | $528 |

## Monthly review counts, oldest to newest (16 months)

40, 26, 15, 28, 8, 13, 7, 12, 8, 11, 4, 6, 3, 3, 4, 7

## Estimated acquisition range

$12.7k to $25.3k (2-4x the trailing net annuity of $6.3k/year). Same error range applies.

## Markets by review language

- russian: 1% (game NOT localized in this language)
- spanish: 1% (game NOT localized in this language)
- schinese: 2% (game NOT localized in this language)
- brazilian: 1% (game NOT localized in this language)
- french: 3% (game NOT localized in this language)
- german: 2% (game NOT localized in this language)
- english: 90%
- koreana: 1% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3338660
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
