# All Aboard! The Train Defense Express

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3359200
- Developer: Likadev
- Released: 2025 · Genre: Casual · List price: $4.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $190 to $284 per month (mid $237)
- Opportunity score: $320/month at x1.35 dormancy multiplier
- Est. lifetime owners: 12.0k · Est. lifetime net revenue: $20.0k
- Review sentiment: 85% positive across 379 reviews (374 from Steam purchases)
- Review velocity: 5.7 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 12 months
- Studio quiet across its whole catalog
- Last build shipped 12 months ago
- Last discounted 1 months ago, 7 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $430 |
| After VAT / sales tax (-13% blended) | $374 |
| After refunds (-9.5% median) | $339 |
| Net to developer (after Steam 30%) | $237 |

## Monthly review counts, oldest to newest (16 months)

61, 55, 31, 21, 55, 38, 17, 16, 31, 12, 6, 3, 13, 5, 4, 3

## Missed seasonal-sale revenue (modeled)

Skipped 5 Steam seasonal sale window(s) in the last 16 months. Running a -50% discount in those windows is modeled at +$1.9k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$5.7k to $11.4k (2-4x the trailing net annuity of $2.8k/year). Same error range applies.

## Markets by review language

- french: 1%
- german: 4%
- spanish: 2%
- brazilian: 0%
- english: 40%
- koreana: 41%
- russian: 3%
- japanese: 7%
- schinese: 2%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3359200
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
