# Flan's BN

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3363040
- Developer: Geism
- Released: 2026 · Genre: Indie · List price: $5.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $495 to $743 per month (mid $619)
- Opportunity score: $619/month at x1.00 dormancy multiplier
- Est. lifetime owners: 2.5k · Est. lifetime net revenue: $4.9k
- Review sentiment: 98% positive across 129 reviews (77 from Steam purchases)
- Review velocity: 12.3 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 4 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 5 months ago
- 40% of reviews come from key activations (excluded from revenue estimates)
- Store page localized in only 4 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.1k |
| After VAT / sales tax (-13% blended) | $978 |
| After refunds (-9.5% median) | $885 |
| Net to developer (after Steam 30%) | $619 |

## Monthly review counts, oldest to newest (6 months)

57, 8, 4, 1, 2, 2

## Markets by review language

- russian: 1% (game NOT localized in this language)
- schinese: 83%
- german: 1% (game NOT localized in this language)
- english: 12%
- koreana: 1% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3363040
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
