# Hell Maiden

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3372060
- Developer: AstralShift
- Released: 2026 · Genre: Action · List price: $9.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $95.7k to $143.5k per month (mid $119.6k)
- Opportunity score: $119.6k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 53.5k · Est. lifetime net revenue: $179.2k
- Review sentiment: 91% positive across 1762 reviews (1672 from Steam purchases)
- Review velocity: 1428.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 0 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $217.1k |
| After VAT / sales tax (-13% blended) | $188.9k |
| After refunds (-9.5% median) | $170.9k |
| Net to developer (after Steam 30%) | $119.6k |

## Monthly review counts, oldest to newest (1 months)

1428

## Markets by review language

- russian: 2% (game NOT localized in this language)
- japanese: 2%
- schinese: 28%
- french: 2% (game NOT localized in this language)
- koreana: 3%
- spanish: 3%
- brazilian: 3%
- german: 1% (game NOT localized in this language)
- english: 55%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3372060
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
