# Look Outside

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3373660
- Developer: Francis Coulombe
- Publisher: Devolver Digital
- Released: 2025 · Genre: Adventure · List price: $9.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $35.1k to $52.6k per month (mid $43.9k)
- Opportunity score: $43.9k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 420.7k · Est. lifetime net revenue: $1.4M
- Review sentiment: 98% positive across 14267 reviews (13147 from Steam purchases)
- Review velocity: 523.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 4 months ago
- Last build shipped 4 months ago
- Store page localized in only 1 language(s)
- Last discounted 0 months ago, 9 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $79.6k |
| After VAT / sales tax (-13% blended) | $69.3k |
| After refunds (-9.5% median) | $62.7k |
| Net to developer (after Steam 30%) | $43.9k |

## Monthly review counts, oldest to newest (17 months)

673, 867, 964, 692, 628, 548, 594, 1130, 1850, 924, 1107, 435, 421, 609, 456, 558, 663

## Missed seasonal-sale revenue (modeled)

Skipped 3 Steam seasonal sale window(s) in the last 17 months. Running a -50% discount in those windows is modeled at +$152.0k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- spanish: 6% (game NOT localized in this language)
- schinese: 6% (game NOT localized in this language)
- brazilian: 5% (game NOT localized in this language)
- french: 1% (game NOT localized in this language)
- russian: 4% (game NOT localized in this language)
- japanese: 0% (game NOT localized in this language)
- german: 1% (game NOT localized in this language)
- english: 74%
- koreana: 2% (game NOT localized in this language)

Localization gap: 26% of measured reviews are written in languages the game does not support (top: spanish). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3373660
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
