# Trophies: A Corruption Tale

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3384130
- Developer: roasDev
- Released: 2025 · Genre: Indie · List price: $10.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $258 to $387 per month (mid $322)
- Opportunity score: $322/month at x1.00 dormancy multiplier
- Est. lifetime owners: 1.7k · Est. lifetime net revenue: $6.4k
- Review sentiment: 96% positive across 69 reviews (54 from Steam purchases)
- Review velocity: 3.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 2 months ago
- Store page localized in only 3 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $585 |
| After VAT / sales tax (-13% blended) | $509 |
| After refunds (-9.5% median) | $461 |
| Net to developer (after Steam 30%) | $322 |

## Monthly review counts, oldest to newest (10 months)

10, 9, 5, 3, 2, 4, 4, 1, 0, 10

## Markets by review language

- brazilian: 8% (game NOT localized in this language)
- english: 27%
- koreana: 2% (game NOT localized in this language)
- russian: 6% (game NOT localized in this language)
- spanish: 8%
- schinese: 50%

Localization gap: 15% of measured reviews are written in languages the game does not support (top: brazilian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3384130
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
