# Dooms Hair Salon

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3398870
- Developer: Slimebox
- Released: 2025 · Genre: Adventure · List price: $9.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $268 to $402 per month (mid $335)
- Opportunity score: $452/month at x1.35 dormancy multiplier
- Est. lifetime owners: 4.3k · Est. lifetime net revenue: $14.3k
- Review sentiment: 91% positive across 148 reviews (133 from Steam purchases)
- Review velocity: 4.0 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 16 months
- Studio quiet across its whole catalog
- Last build shipped 15 months ago
- Last discounted 1 months ago, 7 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $608 |
| After VAT / sales tax (-13% blended) | $529 |
| After refunds (-9.5% median) | $479 |
| Net to developer (after Steam 30%) | $335 |

## Monthly review counts, oldest to newest (17 months)

25, 15, 14, 18, 6, 2, 3, 6, 9, 8, 8, 7, 6, 4, 4, 1, 2

## Missed seasonal-sale revenue (modeled)

Skipped 1 Steam seasonal sale window(s) in the last 17 months. Running a -50% discount in those windows is modeled at +$754 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$8.0k to $16.1k (2-4x the trailing net annuity of $4.0k/year). Same error range applies.

## Markets by review language

- english: 14%
- koreana: 72%
- russian: 2%
- spanish: 1%
- japanese: 4%
- schinese: 3%
- french: 2%
- german: 2%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3398870
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
