# Guilty as Sock!

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3400930
- Developer: Demon Max
- Released: 2025 · Genre: Casual · List price: $5.50
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $5.5k to $8.3k per month (mid $6.9k)
- Opportunity score: $6.9k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 152.3k · Est. lifetime net revenue: $280.9k
- Review sentiment: 90% positive across 5698 reviews (4760 from Steam purchases)
- Review velocity: 149.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 3 months ago
- Last build shipped 4 months ago
- Last discounted 0 months ago, 11 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $12.5k |
| After VAT / sales tax (-13% blended) | $10.9k |
| After refunds (-9.5% median) | $9.9k |
| Net to developer (after Steam 30%) | $6.9k |

## Monthly review counts, oldest to newest (15 months)

647, 1225, 516, 171, 145, 172, 570, 299, 200, 129, 115, 264, 158, 111, 121

## Missed seasonal-sale revenue (modeled)

Skipped 3 Steam seasonal sale window(s) in the last 15 months. Running a -50% discount in those windows is modeled at +$46.0k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- french: 3%
- german: 3% (game NOT localized in this language)
- english: 59%
- russian: 22% (game NOT localized in this language)
- brazilian: 5%
- koreana: 0%
- spanish: 5%
- japanese: 0%
- schinese: 3%

Localization gap: 24% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3400930
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
