# Dreams of Amelia 🔞[ADULT NSFW]

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3411670
- Developer: CuddlePoint ❤️
- Publisher: Horny Collective 😈  
- Released: 2025 · Genre: Adventure · List price: $14.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $838 to $1.3k per month (mid $1.0k)
- Opportunity score: $1.6k/month at x1.50 dormancy multiplier
- Est. lifetime owners: 7.0k · Est. lifetime net revenue: $35.4k
- Review sentiment: 78% positive across 240 reviews (220 from Steam purchases)
- Review velocity: 8.3 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 0 months ago
- No Steam discount in 4.0 years (deepest tracked: -0%)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.9k |
| After VAT / sales tax (-13% blended) | $1.7k |
| After refunds (-9.5% median) | $1.5k |
| Net to developer (after Steam 30%) | $1.0k |

## Monthly review counts, oldest to newest (11 months)

65, 27, 54, 15, 12, 5, 5, 3, 21, 6, 10

## Missed seasonal-sale revenue (modeled)

Skipped 6 Steam seasonal sale window(s) in the last 11 months. Running a -50% discount in those windows is modeled at +$6.4k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$25.1k to $50.3k (2-4x the trailing net annuity of $12.6k/year). Same error range applies.

## Markets by review language

- spanish: 3%
- japanese: 1% (game NOT localized in this language)
- schinese: 8% (game NOT localized in this language)
- brazilian: 2%
- german: 0%
- russian: 17%
- french: 2%
- english: 64%
- koreana: 2%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3411670
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
