# 火起雪中寺

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3418610
- Developer: 江湖奇事录
- Released: 2025 · Genre: Adventure · List price: $10.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $786 to $1.2k per month (mid $983)
- Opportunity score: $1.3k/month at x1.35 dormancy multiplier
- Est. lifetime owners: 1.9k · Est. lifetime net revenue: $7.1k
- Review sentiment: 81% positive across 75 reviews (60 from Steam purchases)
- Review velocity: 10.7 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 14 months
- Studio quiet across its whole catalog
- Last build shipped 14 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.8k |
| After VAT / sales tax (-13% blended) | $1.6k |
| After refunds (-9.5% median) | $1.4k |
| Net to developer (after Steam 30%) | $983 |

## Monthly review counts, oldest to newest (6 months)

56, 2, 3, 1, 0, 2

## Estimated acquisition range

$23.6k to $47.2k (2-4x the trailing net annuity of $11.8k/year). Same error range applies.

## Markets by review language

- schinese: 100% (game NOT localized in this language)

Localization gap: 100% of measured reviews are written in languages the game does not support (top: schinese). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3418610
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
