# LOVE Hotel Simulator 🏩

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3426430
- Developer: Pocket Rocket Studio 🚀
- Publisher: Taboo Tales 💘
- Released: 2026 · Genre: Simulation · List price: $14.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $21.0k to $31.5k per month (mid $26.3k)
- Opportunity score: $26.3k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 7.3k · Est. lifetime net revenue: $36.5k
- Review sentiment: 72% positive across 232 reviews (227 from Steam purchases)
- Review velocity: 209.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Studio active elsewhere (6 titles tracked), so this one may welcome a partner
- Last build shipped 1 months ago
- Last discounted 1 months ago, 1 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $47.7k |
| After VAT / sales tax (-13% blended) | $41.5k |
| After refunds (-9.5% median) | $37.5k |
| Net to developer (after Steam 30%) | $26.3k |

## Monthly review counts, oldest to newest (1 months)

209

## Markets by review language

- french: 4%
- german: 1%
- english: 61%
- koreana: 1%
- russian: 18% (game NOT localized in this language)
- spanish: 3%
- japanese: 2%
- schinese: 5%
- brazilian: 4%

Localization gap: 18% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3426430
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
