# Aliens: Fireteam Elite 2 > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-08-27 09:25 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 3448650 - Developer: Cold Iron Studios - Publisher: Daybreak Game Company - Released: 2026 · Genre: Action · List price: $49.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $583.8k to $875.7k per month (mid $729.8k) - Opportunity score: $729.8k/month at x1.00 dormancy multiplier - Est. lifetime owners: 57.9k · Est. lifetime net revenue: $970.3k - Review sentiment: 61% positive across 1901 reviews (1809 from Steam purchases) - Review velocity: 1741.4 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Studio active elsewhere (2 titles tracked), so this one may welcome a partner ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $1.3M | | After VAT / sales tax (-13% blended) | $1.2M | | After refunds (-9.5% median) | $1.0M | | Net to developer (after Steam 30%) | $729.8k | ## Markets by review language - english: 80% - russian: 2% (game NOT localized in this language) - japanese: 1% - schinese: 5% (game NOT localized in this language) - brazilian: 1% (game NOT localized in this language) - french: 4% - german: 5% - koreana: 1% (game NOT localized in this language) - spanish: 1% ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/3448650 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.