# Escaping Wonderland

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3471390
- Developer: Cortopia Studios
- Publisher: Beyond Frames
- Released: 2025 · Genre: Adventure · List price: $19.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $290 to $436 per month (mid $363)
- Opportunity score: $581/month at x1.60 dormancy multiplier
- Est. lifetime owners: 1.0k · Est. lifetime net revenue: $6.9k
- Review sentiment: 88% positive across 33 reviews (32 from Steam purchases)
- Review velocity: 2.2 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 14 months ago
- Last discounted 1 months ago, 9 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $659 |
| After VAT / sales tax (-13% blended) | $573 |
| After refunds (-9.5% median) | $519 |
| Net to developer (after Steam 30%) | $363 |

## Monthly review counts, oldest to newest (11 months)

4, 4, 3, 6, 1, 2, 1, 4, 2, 2, 2

## Missed seasonal-sale revenue (modeled)

Skipped 3 Steam seasonal sale window(s) in the last 11 months. Running a -50% discount in those windows is modeled at +$838 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$8.7k to $17.4k (2-4x the trailing net annuity of $4.4k/year). Same error range applies.

## Markets by review language

- german: 13%
- english: 58%
- koreana: 3%
- russian: 3% (game NOT localized in this language)
- spanish: 6%
- japanese: 3%
- schinese: 6% (game NOT localized in this language)
- french: 6%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3471390
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
