# Trilogy of the Moon

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3478200
- Developer: SKYPLUS
- Released: 2025 · Genre: Casual · List price: $10.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $381 to $571 per month (mid $476)
- Opportunity score: $643/month at x1.35 dormancy multiplier
- Est. lifetime owners: 5.9k · Est. lifetime net revenue: $21.6k
- Review sentiment: 86% positive across 221 reviews (183 from Steam purchases)
- Review velocity: 5.2 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 14 months
- Studio quiet across its whole catalog
- Last build shipped 14 months ago
- Last discounted 1 months ago, 6 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $864 |
| After VAT / sales tax (-13% blended) | $752 |
| After refunds (-9.5% median) | $680 |
| Net to developer (after Steam 30%) | $476 |

## Monthly review counts, oldest to newest (13 months)

91, 22, 7, 15, 6, 6, 8, 5, 9, 8, 3, 5, 1

## Missed seasonal-sale revenue (modeled)

Skipped 3 Steam seasonal sale window(s) in the last 13 months. Running a -50% discount in those windows is modeled at +$4.5k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$11.4k to $22.8k (2-4x the trailing net annuity of $5.7k/year). Same error range applies.

## Markets by review language

- koreana: 35%
- spanish: 3%
- french: 4%
- german: 3%
- english: 20%
- russian: 5% (game NOT localized in this language)
- japanese: 4%
- schinese: 26%
- brazilian: 1% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3478200
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
