# Partisan > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-08-30 06:35 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 3499000 - Developer: Paradigm - Publisher: Strategy First - Released: 2025 · Genre: Action · List price: $7.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $107 to $161 per month (mid $134) - Opportunity score: $181/month at x1.35 dormancy multiplier - Est. lifetime owners: 1.2k · Est. lifetime net revenue: $3.3k - Review sentiment: 84% positive across 31 reviews (31 from Steam purchases) - Review velocity: 2.0 reviews/month (6-month average) ## Why it's flagged - Developer silent for 17 months - Studio quiet across its whole catalog - Last build shipped 17 months ago - Store page localized in only 4 language(s) - Last discounted 2 months ago, 8 sales in the last 12 months ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $243 | | After VAT / sales tax (-13% blended) | $212 | | After refunds (-9.5% median) | $192 | | Net to developer (after Steam 30%) | $134 | ## Monthly review counts, oldest to newest (11 months) 8, 2, 4, 2, 3, 2, 2, 1, 3, 1, 2 ## Missed seasonal-sale revenue (modeled) Skipped 2 Steam seasonal sale window(s) in the last 11 months. Running a -50% discount in those windows is modeled at +$134 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies. ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/3499000 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.