# Peak

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3506430
- Developer: Three Hands Co
- Released: 2025 · Genre: Action · List price: $1.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $33 to $50 per month (mid $42)
- Opportunity score: $56/month at x1.35 dormancy multiplier
- Est. lifetime owners: 1.3k · Est. lifetime net revenue: $897
- Review sentiment: 93% positive across 44 reviews (42 from Steam purchases)
- Review velocity: 2.5 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 14 months
- Studio quiet across its whole catalog
- Last build shipped 14 months ago
- Store page localized in only 1 language(s)
- Last discounted 1 months ago, 3 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $76 |
| After VAT / sales tax (-13% blended) | $66 |
| After refunds (-9.5% median) | $60 |
| Net to developer (after Steam 30%) | $42 |

## Monthly review counts, oldest to newest (11 months)

1, 2, 8, 6, 9, 5, 2, 3, 2, 2, 1

## Missed seasonal-sale revenue (modeled)

Skipped 4 Steam seasonal sale window(s) in the last 11 months. Running a -50% discount in those windows is modeled at +$167 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3506430
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
