# CYBERSLAYER: No Time to Regret

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3536100
- Developer: KAEV Games
- Released: 2025 · Genre: Action · List price: $4.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $201 to $301 per month (mid $251)
- Opportunity score: $402/month at x1.60 dormancy multiplier
- Est. lifetime owners: 800 · Est. lifetime net revenue: $1.3k
- Review sentiment: 94% positive across 35 reviews (25 from Steam purchases)
- Review velocity: 6.0 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Studio quiet across its whole catalog
- Last build shipped 13 months ago
- Last discounted 1 months ago, 3 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $456 |
| After VAT / sales tax (-13% blended) | $396 |
| After refunds (-9.5% median) | $359 |
| Net to developer (after Steam 30%) | $251 |

## Monthly review counts, oldest to newest (4 months)

9, 13, 1, 1

## Missed seasonal-sale revenue (modeled)

Skipped 1 Steam seasonal sale window(s) in the last 4 months. Running a -50% discount in those windows is modeled at +$21 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$6.0k to $12.0k (2-4x the trailing net annuity of $3.0k/year). Same error range applies.

## Markets by review language

- english: 62%
- russian: 38%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3536100
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
