# Lustful Roommates

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3556500
- Developer: TheBigO Games
- Publisher: EroBits
- Released: 2025 · Genre: Action · List price: $5.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $331 to $497 per month (mid $414)
- Opportunity score: $684/month at x1.65 dormancy multiplier
- Est. lifetime owners: 1.1k · Est. lifetime net revenue: $2.2k
- Review sentiment: 80% positive across 41 reviews (34 from Steam purchases)
- Review velocity: 8.2 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 14 months
- Studio active elsewhere (8 titles tracked), so this one may welcome a partner
- Last build shipped 18 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $752 |
| After VAT / sales tax (-13% blended) | $654 |
| After refunds (-9.5% median) | $592 |
| Net to developer (after Steam 30%) | $414 |

## Monthly review counts, oldest to newest (4 months)

22, 2, 9, 0

## Estimated acquisition range

$9.9k to $19.9k (2-4x the trailing net annuity of $5.0k/year). Same error range applies.

## Markets by review language

- french: 6% (game NOT localized in this language)
- english: 85% (game NOT localized in this language)
- koreana: 3% (game NOT localized in this language)
- russian: 3% (game NOT localized in this language)
- schinese: 3% (game NOT localized in this language)

Localization gap: 100% of measured reviews are written in languages the game does not support (top: english). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3556500
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
