# Pocket City 2

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3566200
- Developer: Codebrew Games Inc.
- Released: 2025 · Genre: Casual · List price: $6.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $188 to $281 per month (mid $234)
- Opportunity score: $316/month at x1.35 dormancy multiplier
- Est. lifetime owners: 4.4k · Est. lifetime net revenue: $10.3k
- Review sentiment: 94% positive across 142 reviews (137 from Steam purchases)
- Review velocity: 4.0 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 17 months
- Studio quiet across its whole catalog
- Last build shipped 17 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $425 |
| After VAT / sales tax (-13% blended) | $370 |
| After refunds (-9.5% median) | $335 |
| Net to developer (after Steam 30%) | $234 |

## Monthly review counts, oldest to newest (17 months)

15, 14, 15, 14, 3, 3, 9, 9, 23, 3, 5, 7, 5, 1, 1, 6, 4

## Estimated acquisition range

$5.6k to $11.3k (2-4x the trailing net annuity of $2.8k/year). Same error range applies.

## Markets by review language

- french: 5%
- german: 6%
- koreana: 3%
- russian: 12%
- spanish: 2%
- schinese: 4%
- brazilian: 5%
- english: 60%
- japanese: 3%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3566200
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
