# 这个CEO我当定了！

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3570340
- Developer: 叁石肆两
- Released: 2025 · Genre: RPG · List price: $7.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $134 to $201 per month (mid $167)
- Opportunity score: $209/month at x1.25 dormancy multiplier
- Est. lifetime owners: 14.8k · Est. lifetime net revenue: $39.5k
- Review sentiment: 83% positive across 539 reviews (461 from Steam purchases)
- Review velocity: 2.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 8 months ago
- Last build shipped 12 months ago
- Store page localized in only 1 language(s)
- Last discounted 8 months ago, 5 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $304 |
| After VAT / sales tax (-13% blended) | $264 |
| After refunds (-9.5% median) | $239 |
| Net to developer (after Steam 30%) | $167 |

## Monthly review counts, oldest to newest (11 months)

389, 49, 22, 7, 7, 7, 1, 4, 1, 0, 2

## Missed seasonal-sale revenue (modeled)

Skipped 4 Steam seasonal sale window(s) in the last 11 months. Running a -50% discount in those windows is modeled at +$335 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3570340
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
