# Snakecremental

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3570430
- Developer: Walking Cat
- Released: 2025 · Genre: Casual · List price: $3.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $285 to $428 per month (mid $357)
- Opportunity score: $357/month at x1.00 dormancy multiplier
- Est. lifetime owners: 13.6k · Est. lifetime net revenue: $18.2k
- Review sentiment: 79% positive across 433 reviews (424 from Steam purchases)
- Review velocity: 10.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 6 months ago
- Last build shipped 6 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $648 |
| After VAT / sales tax (-13% blended) | $563 |
| After refunds (-9.5% median) | $510 |
| Net to developer (after Steam 30%) | $357 |

## Monthly review counts, oldest to newest (16 months)

39, 120, 46, 38, 23, 20, 10, 31, 22, 19, 17, 13, 7, 17, 3, 7

## Markets by review language

- french: 2%
- english: 80%
- koreana: 1% (game NOT localized in this language)
- japanese: 0% (game NOT localized in this language)
- schinese: 1% (game NOT localized in this language)
- german: 3%
- russian: 8%
- spanish: 2% (game NOT localized in this language)
- brazilian: 2%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3570430
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
