# VonGarland Castle : Beyond Blood

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3578290
- Developer: Ash Jackson
- Publisher: Monster Robot Studios
- Released: 2026 · Genre: Action · List price: $14.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $385 to $578 per month (mid $482)
- Opportunity score: $482/month at x1.00 dormancy multiplier
- Est. lifetime owners: 1.3k · Est. lifetime net revenue: $6.6k
- Review sentiment: 62% positive across 45 reviews (41 from Steam purchases)
- Review velocity: 3.8 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 4 months ago
- Last build shipped 7 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $874 |
| After VAT / sales tax (-13% blended) | $761 |
| After refunds (-9.5% median) | $689 |
| Net to developer (after Steam 30%) | $482 |

## Monthly review counts, oldest to newest (9 months)

6, 8, 3, 3, 5, 5, 6, 2, 2

## Markets by review language

- english: 55%
- russian: 16%
- spanish: 5% (game NOT localized in this language)
- japanese: 8%
- schinese: 11% (game NOT localized in this language)
- brazilian: 5%

Localization gap: 16% of measured reviews are written in languages the game does not support (top: schinese). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3578290
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
