# Placid Plastic Duck VR

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3595010
- Developer: turbolento games
- Publisher: turbolento publishing
- Released: 2025 · Genre: Casual · List price: $7.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $214 to $322 per month (mid $268)
- Opportunity score: $362/month at x1.35 dormancy multiplier
- Est. lifetime owners: 1.7k · Est. lifetime net revenue: $4.5k
- Review sentiment: 90% positive across 58 reviews (53 from Steam purchases)
- Review velocity: 4.0 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 15 months
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last build shipped 11 months ago
- Last discounted 0 months ago, 4 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $486 |
| After VAT / sales tax (-13% blended) | $423 |
| After refunds (-9.5% median) | $383 |
| Net to developer (after Steam 30%) | $268 |

## Monthly review counts, oldest to newest (10 months)

17, 5, 6, 1, 1, 18, 1, 1, 1, 2

## Missed seasonal-sale revenue (modeled)

Skipped 4 Steam seasonal sale window(s) in the last 10 months. Running a -50% discount in those windows is modeled at +$837 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$6.4k to $12.9k (2-4x the trailing net annuity of $3.2k/year). Same error range applies.

## Markets by review language

- schinese: 2% (game NOT localized in this language)
- german: 4%
- english: 85%
- koreana: 4%
- russian: 2%
- japanese: 4%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3595010
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
