# Deified

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3623530
- Developer: Unexpected
- Publisher: Goblinz Publishing
- Released: 2026 · Genre: Strategy · List price: $12.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $5.7k to $8.6k per month (mid $7.1k)
- Opportunity score: $7.1k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 8.5k · Est. lifetime net revenue: $37.2k
- Review sentiment: 98% positive across 273 reviews (267 from Steam purchases)
- Review velocity: 65.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Studio active elsewhere (5 titles tracked), so this one may welcome a partner
- Last build shipped 0 months ago
- Store page localized in only 2 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $12.9k |
| After VAT / sales tax (-13% blended) | $11.3k |
| After refunds (-9.5% median) | $10.2k |
| Net to developer (after Steam 30%) | $7.1k |

## Monthly review counts, oldest to newest (4 months)

114, 110, 25, 13

## Markets by review language

- french: 61%
- english: 37%
- russian: 1% (game NOT localized in this language)
- japanese: 0% (game NOT localized in this language)
- schinese: 0% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3623530
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
