# Loafing Town

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3625210
- Developer: GoblinZz
- Publisher: IndieArk
- Released: 2025 · Genre: Casual · List price: $6.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $805 to $1.2k per month (mid $1.0k)
- Opportunity score: $1.0k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 16.6k · Est. lifetime net revenue: $38.9k
- Review sentiment: 86% positive across 570 reviews (518 from Steam purchases)
- Review velocity: 17.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 3 months ago
- Last build shipped 3 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.8k |
| After VAT / sales tax (-13% blended) | $1.6k |
| After refunds (-9.5% median) | $1.4k |
| Net to developer (after Steam 30%) | $1.0k |

## Monthly review counts, oldest to newest (9 months)

325, 51, 54, 22, 16, 8, 24, 21, 12

## Markets by review language

- german: 1% (game NOT localized in this language)
- english: 15%
- koreana: 2% (game NOT localized in this language)
- russian: 3%
- japanese: 16%
- schinese: 62%
- brazilian: 1% (game NOT localized in this language)
- french: 1% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3625210
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
