# //signal.

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3632010
- Developer: team_MJM
- Released: 2025 · Genre: Adventure · List price: $6.70
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $247 to $371 per month (mid $309)
- Opportunity score: $494/month at x1.60 dormancy multiplier
- Est. lifetime owners: 1.0k · Est. lifetime net revenue: $2.3k
- Review sentiment: 19% positive across 37 reviews (32 from Steam purchases)
- Review velocity: 5.5 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Studio quiet across its whole catalog
- Last build shipped 15 months ago
- Store page localized in only 3 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $561 |
| After VAT / sales tax (-13% blended) | $488 |
| After refunds (-9.5% median) | $442 |
| Net to developer (after Steam 30%) | $309 |

## Monthly review counts, oldest to newest (6 months)

25, 3, 1, 1, 2, 1

## Estimated acquisition range

$7.4k to $14.8k (2-4x the trailing net annuity of $3.7k/year). Same error range applies.

## Markets by review language

- spanish: 7% (game NOT localized in this language)
- japanese: 3% (game NOT localized in this language)
- schinese: 7% (game NOT localized in this language)
- brazilian: 13% (game NOT localized in this language)
- german: 3% (game NOT localized in this language)
- english: 47%
- russian: 20%

Localization gap: 33% of measured reviews are written in languages the game does not support (top: brazilian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3632010
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
