# FrostBound

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3649580
- Developer: Lyra Studio
- Publisher: Samar Studio
- Released: 2025 · Genre: Indie · List price: $14.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $4.2k to $6.3k per month (mid $5.2k)
- Opportunity score: $5.2k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 38.1k · Est. lifetime net revenue: $191.4k
- Review sentiment: 83% positive across 1269 reviews (1190 from Steam purchases)
- Review velocity: 41.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 1 months ago
- Store page localized in only 4 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $9.5k |
| After VAT / sales tax (-13% blended) | $8.2k |
| After refunds (-9.5% median) | $7.5k |
| Net to developer (after Steam 30%) | $5.2k |

## Monthly review counts, oldest to newest (9 months)

538, 348, 71, 118, 17, 26, 39, 26, 23

## Markets by review language

- japanese: 4%
- schinese: 91%
- german: 0% (game NOT localized in this language)
- english: 4%
- koreana: 0% (game NOT localized in this language)
- russian: 0% (game NOT localized in this language)
- spanish: 0% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3649580
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
