# Casting Clicker > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-08-30 03:43 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 3652610 - Developer: Inspite - Released: 2025 · Genre: Indie · List price: $2.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $30 to $45 per month (mid $38) - Opportunity score: $71/month at x1.90 dormancy multiplier - Est. lifetime owners: 2.7k · Est. lifetime net revenue: $2.7k - Review sentiment: 78% positive across 68 reviews (68 from Steam purchases) - Review velocity: 1.5 reviews/month (6-month average) ## Why it's flagged - No developer announcement on record, ever - Studio active elsewhere (8 titles tracked), so this one may welcome a partner - Last build shipped 15 months ago - Store page localized in only 2 language(s) ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $68 | | After VAT / sales tax (-13% blended) | $59 | | After refunds (-9.5% median) | $54 | | Net to developer (after Steam 30%) | $38 | ## Monthly review counts, oldest to newest (9 months) 56, 2, 3, 1, 2, 1, 2, 2, 1 ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/3652610 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.