# Reflection

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3668080
- Developer: JustTomcuk
- Released: 2025 · Genre: Indie · List price: $3.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $178 to $268 per month (mid $223)
- Opportunity score: $301/month at x1.35 dormancy multiplier
- Est. lifetime owners: 7.8k · Est. lifetime net revenue: $10.4k
- Review sentiment: 84% positive across 259 reviews (244 from Steam purchases)
- Review velocity: 6.7 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 16 months
- Studio active elsewhere (11 titles tracked), so this one may welcome a partner
- Last build shipped 16 months ago
- Last discounted 1 months ago, 11 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $405 |
| After VAT / sales tax (-13% blended) | $352 |
| After refunds (-9.5% median) | $319 |
| Net to developer (after Steam 30%) | $223 |

## Monthly review counts, oldest to newest (15 months)

114, 21, 16, 6, 8, 10, 9, 10, 12, 7, 7, 10, 7, 4, 5

## Missed seasonal-sale revenue (modeled)

Skipped 2 Steam seasonal sale window(s) in the last 15 months. Running a -50% discount in those windows is modeled at +$502 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$5.4k to $10.7k (2-4x the trailing net annuity of $2.7k/year). Same error range applies.

## Markets by review language

- koreana: 14%
- russian: 11%
- spanish: 3%
- japanese: 3%
- schinese: 7%
- french: 3%
- german: 11%
- english: 41%
- brazilian: 6%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3668080
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
