# Our Red String

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3669040
- Developer: Eva Kiss
- Publisher: TinyHat Studios
- Released: 2026 · Genre: Casual · List price: $19.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $3.2k to $4.9k per month (mid $4.1k)
- Opportunity score: $4.1k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 4.0k · Est. lifetime net revenue: $26.8k
- Review sentiment: 98% positive across 132 reviews (125 from Steam purchases)
- Review velocity: 24.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 0 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $7.4k |
| After VAT / sales tax (-13% blended) | $6.4k |
| After refunds (-9.5% median) | $5.8k |
| Net to developer (after Steam 30%) | $4.1k |

## Monthly review counts, oldest to newest (5 months)

59, 27, 16, 6, 13

## Markets by review language

- french: 2% (game NOT localized in this language)
- english: 84%
- koreana: 2% (game NOT localized in this language)
- russian: 8% (game NOT localized in this language)
- schinese: 3% (game NOT localized in this language)
- brazilian: 2% (game NOT localized in this language)

Localization gap: 16% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3669040
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
