# Sickly Days and Summer Traces

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3682050
- Developer: Sister Position
- Publisher: HIKARI SPARK
- Released: 2025 · Genre: Casual · List price: $19.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $6.6k to $9.9k per month (mid $8.2k)
- Opportunity score: $8.2k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 47.3k · Est. lifetime net revenue: $316.8k
- Review sentiment: 94% positive across 2131 reviews (1477 from Steam purchases)
- Review velocity: 49.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Last build shipped 10 months ago
- Last discounted 0 months ago, 10 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $15.0k |
| After VAT / sales tax (-13% blended) | $13.0k |
| After refunds (-9.5% median) | $11.8k |
| Net to developer (after Steam 30%) | $8.2k |

## Monthly review counts, oldest to newest (14 months)

440, 136, 140, 80, 70, 276, 60, 37, 54, 56, 25, 52, 45, 63

## Missed seasonal-sale revenue (modeled)

Skipped 2 Steam seasonal sale window(s) in the last 14 months. Running a -50% discount in those windows is modeled at +$14.5k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- english: 4%
- koreana: 7% (game NOT localized in this language)
- russian: 0% (game NOT localized in this language)
- japanese: 1%
- schinese: 88%
- brazilian: 0% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3682050
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
