# Monkey King Simulator Special Edition

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3686170
- Developer: ShiningCloud Studio
- Released: 2025 · Genre: Action · List price: $4.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $279 to $418 per month (mid $349)
- Opportunity score: $471/month at x1.35 dormancy multiplier
- Est. lifetime owners: 800 · Est. lifetime net revenue: $1.3k
- Review sentiment: 94% positive across 34 reviews (25 from Steam purchases)
- Review velocity: 8.3 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 14 months
- Studio quiet across its whole catalog
- Last build shipped 14 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $633 |
| After VAT / sales tax (-13% blended) | $551 |
| After refunds (-9.5% median) | $498 |
| Net to developer (after Steam 30%) | $349 |

## Monthly review counts, oldest to newest (3 months)

23, 1, 1

## Estimated acquisition range

$8.4k to $16.7k (2-4x the trailing net annuity of $4.2k/year). Same error range applies.

## Markets by review language

- schinese: 92%
- french: 8%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3686170
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
