# King of Bones

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3693030
- Developer: Gluten Free Games
- Released: 2025 · Genre: Action · List price: $7.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $589 to $884 per month (mid $737)
- Opportunity score: $737/month at x1.00 dormancy multiplier
- Est. lifetime owners: 10.1k · Est. lifetime net revenue: $27.0k
- Review sentiment: 85% positive across 328 reviews (315 from Steam purchases)
- Review velocity: 11.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 10 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 9 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.3k |
| After VAT / sales tax (-13% blended) | $1.2k |
| After refunds (-9.5% median) | $1.1k |
| Net to developer (after Steam 30%) | $737 |

## Monthly review counts, oldest to newest (14 months)

34, 74, 29, 17, 24, 53, 11, 12, 13, 11, 5, 13, 10, 14

## Markets by review language

- french: 1% (game NOT localized in this language)
- english: 74%
- koreana: 4% (game NOT localized in this language)
- japanese: 0% (game NOT localized in this language)
- brazilian: 3% (game NOT localized in this language)
- german: 2% (game NOT localized in this language)
- russian: 9% (game NOT localized in this language)
- spanish: 3% (game NOT localized in this language)
- schinese: 3% (game NOT localized in this language)

Localization gap: 26% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3693030
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
