# Templar Battleforce

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 370020
- Developer: Trese Brothers
- Released: 2015 · Genre: Action · List price: $9.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $107 to $161 per month (mid $134)
- Opportunity score: $221/month at x1.65 dormancy multiplier
- Est. lifetime owners: 60.5k · Est. lifetime net revenue: $129.9k
- Review sentiment: 93% positive across 984 reviews (931 from Steam purchases)
- Review velocity: 2.5 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 14 months
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 28 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $244 |
| After VAT / sales tax (-13% blended) | $212 |
| After refunds (-9.5% median) | $192 |
| Net to developer (after Steam 30%) | $134 |

## Monthly review counts, oldest to newest (24 months)

5, 3, 5, 5, 4, 4, 6, 4, 2, 2, 4, 1, 1, 3, 3, 5, 2, 2, 1, 5, 1, 2, 4, 2

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/370020
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
